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Devlog
Submission to Godot Wild Jam #80
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Devlog
Tutorial & help update, bug fixes, and performance optimizations
May 01, 2025
by
Dragon's Isle Software
3
In our last update we added both a tutorial and the ability to remap your inputs, however, the tutorial had the default inputs written into the text. We have now changed this so that the tutorial will...
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Post Jam Update
April 27, 2025
by
Dragon's Isle Software
1
There was a lot we wanted to get done for our submission, but did not finish in time. This was our first jam since starting to do development full time, and we ended up with an idea that involved a lo...
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Game Jam Mid-Voting Thanks & Thoughts
April 23, 2025
by
Dragon's Isle Software
Thank you to everyone who has played our game so far. We appreciate all the feedback on how to make our game better. It has been wonderful hearing so many comments from people enjoying our game. We ha...
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Final Game Jam update
April 21, 2025
by
Dragon's Isle Software
2
This is likely to be our last update before the Game Jam submission period ends. We've fixed some more UI keyboard/controller focus issues. A full-screen button (Select) has been added to the controll...
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UI/control improvements and fence limit
April 21, 2025
by
Dragon's Isle Software
We have fixed most of the UI issues, so keyboard and controller should be fully usable now. A simple help screen has been added to the game listing controls and basic game info. Fences are now limited...
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UI Improvements
April 20, 2025
by
Dragon's Isle Software
1
We've fixed some of the UI issues. There are some remaining that we need to sort out, but it should be much easier to play fully with keyboard or controller now. You can now hold escape or the start b...
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